Storable

A storable, e.g. a plugin, audio source, geometry, etc.

Constructor

new Storable()

Methods

getAllParamNames() → {Array.<string>}

Get the name of all params of all types

Returns:
Type: 
Array.<string>

getAudioClipAction(name) → {AudioActionParamReference}

Gets a storable audio action

Parameters:
NameTypeDescription
namestring

getBoolParam(name) → {BoolParamReference}

Gets a storable bool

Parameters:
NameTypeDescription
namestring
Returns:
Type: 
BoolParamReference

getColorParam(name) → {ColorParamReference}

Gets a storable color

Parameters:
NameTypeDescription
namestring
Returns:
Type: 
ColorParamReference

getFloatParam(name) → {FloatParamReference}

Gets a storable float

Parameters:
NameTypeDescription
namestring
Returns:
Type: 
FloatParamReference

getStringChooserParam(name) → {StringChooserParamReference}

Gets a storable string chooser (drop down)

Parameters:
NameTypeDescription
namestring

getStringParam(name) → {StringParamReference}

Gets a storable string

Parameters:
NameTypeDescription
namestring
Returns:
Type: 
StringParamReference

getUrlParam(name) → {UrlParamReference}

Gets a storable url

Parameters:
NameTypeDescription
namestring
Returns:
Type: 
UrlParamReference

invokeAction(name) → {void}

Calls a trigger

Parameters:
NameTypeDescription
namestring
Returns:
Type: 
void