// @ts-check
/**
* The Unity Random class (see {@link https://docs.unity3d.com/ScriptReference/Random.html|Unity Documentation: Random})
*/
export class RandomClass {
/**
* See {@link https://docs.unity3d.com/ScriptReference/Random-value.html|Unity: Random.value}
* @returns {number}
*/
get value() { return 0; }
/**
* See {@link https://docs.unity3d.com/ScriptReference/Random-Range.html|Unity: Random.Range}
* @param {number} minInclusive - The minimum value
* @param {number} maxInclusive - The maximum value
* @returns {number}
*/
range(minInclusive, maxInclusive) { return 0; }
}